Paul Jackson
posted this on September 08, 2010 21:20
Master of suspense Alfred Hitchcock could be a useful role model for those of us managing the creative processes around new media design. The reason can be found in the ‘auteur theory of design’, according to another dConstruct speaker, John Gruber.
Auteur theory, which has been prominent in filmmaking since the 1905s, posits that films (at least in the modern era) are a reflection of the creative vision and skill of one key individual: the director. Hitchcock was one of the first to assume the freedom and control implied by this role; earlier directors were little more than stage managers, making sure that scenes were shot in line with the script and that the tape was delivered to the cutting room.
Producing apps and designing websites, according to John, is akin to the process of making a film or television services. The products are the result of a collaborative endeavour. There is no single ‘author’ to take all the credit, although one person can put their stamp on the work, providing they have the right degree of control and the ability to put this to good creative effect.
For John Gruber, it’s critical that this individual (the director, the auteur) has ‘taste’ that is greater than the talent he is managing. If he does, the quality of group effort will rise with him. The auteur, after all, is the arbiter of taste, says John.
Steve Jobs – head of Apple – is an auteur in this respect. His sense of taste, and ability to orchestrate people and resources in line with his vision of good design, has been critical in churning out a stream of products (the iPod, iPhone and iPad among them) that delight consumers and severely rattle competitors.
In summary, these ideas suggests:
(1) That design teams – for apps, websites and most other large-scale endeavours – are best led by a recognisable individual, who has strong vision, technical knowledge and people skills;
(2) That this person should also have greater taste than those working for him/her (a heightened aesthetic; a more profound sense of how things should be done), and if so,
(3) He/she will be able to produce an end product something that is greater than the sum of its creative parts.
Sounds good as far as it goes. But linking it to my blog on design and innovation earlier this week, I wonder if it goes far enough. Are there not more people we need to think about – whose names will appear on the rolling credits at the end of the production – that also need to play their roles well, even with an auteur providing overarching leadership and vision?
I’m reminded here of Tom Kelley’s ‘Ten Faces of Innovation – strategies for heightening creativity’. Tom and his co-author identify 10 roles, or ‘personas’, that need to feature across the innovation process:
Clearly any one person can play more than one of Kelley’s roles, and his cast of 10 personas doesn’t preclude the idea of a creative figure that spans the whole innovation process, directing and energising it towards a clear goal.
The two sets of ideas here remind us of the need for a balanced portfolio of talents if creative solutions are to be generated and well designed innovations produced. Look more closely at Apple and I bet they’re playing all Kelley’s roles pretty well, as well as having the ultimate auteur in the director’s chair.